Jeanie AprIlle Tang
AUDIO EDITING. COMPOSITION. Sound design.
Examining the beauty of noise and modulation at the intersection of musique concrète, sound design, and behavioral science.
I. Compositions in experimental dialogue 2017 - 2018
From a collection of sonic pieces I have composed, recorded, edited, and mixed, utilizing the melodic quality of the human voice and sentient syllables in languages, modulated and intertwined with electronic and acoustic sonic frequencies.
Software used: Digital Performer, Pro Tools, Ableton Live
noise REduction + Sound Editing for interviews
Extracted audio from provided video recordings
Performed overall noise reduction
Equalized voice to blend in with environment
2013 - 2015
II. Compositions for films
III. Sound Effects Design for PC Game SPAERA
Sound Design for 7 characters to enhance individualistic traits and movements, play menu, and moving structure.
Each character have 4 distinctive movements with different purposes, my objective is to study each character's animations and the goal of each movement's function. I created and assigned sonic palettes to each character according to their fictional background, sypnosis, and traits. With close attention to their changing states, I implemented sound designs into the animations with focus in the relationships between motion, sound, space, timing, precise durations, and effectiveness.
Software used: Pro Tools, Digital Performer